Heh, I tried testing the triggers a bunch of times. Any triggers that matched on color (to prevent spoofing) were not going off at all. So something, somewhere, got corrupted I guess. Here's the result I got from pasting in your example:
Line 2 (2), Friday, December 22, 5:48:25 PM
Flags = End para: YES, Note: no, User input: no, Log: YES, Bookmark: no
Length = 20, last space = 14
Text = "Nick chats 'hi there"
1 style run
1: Offset = 0, Length = 20, Text = "Nick chats 'hi there"
No action.
Flags = Hilite: YES, Underline: no, Blink: no, Inverse: no, Changed: no
Foreground colour RGB : R=0, G=254, B=254
Background colour RGB : R=0, G=0, B=0
20 columns in 1 style run
------ (end line information) ------
However, on another world (that I didn't open with 3.83) where the color triggers still work, the same text got me this:
Line 20 (20), Friday, December 22, 5:49:56 PM
Flags = End para: YES, Note: no, User input: no, Log: YES, Bookmark: no
Length = 20, last space = 14
Text = "Nick chats 'hi there"
1 style run
1: Offset = 0, Length = 20, Text = "Nick chats 'hi there"
No action.
Flags = Hilite: no, Underline: no, Blink: no, Inverse: no, Changed: YES
Custom colour: 14 (Chat)
20 columns in 1 style run
------ (end line information) ------
So the second one set the trigger off, but the first one didn't. Funny thing was, even newly made triggers wouldn't work either. I guess it was fallout from the bug in 3.83. Anyway, making a new world and copying everything back in fixed the problem.
EDIT: Ok, things were working until I logged on my mud. The color triggers were broken again. *sigh* But only on this world. So I played with settings then realized the non-broken worlds did not have "Use custom color 16 as default" checked. I unchecked it on the broken world, and voila, matching on color works again.
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