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.ogg files

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Posted by Sunkeneyes   (8 posts)  [Biography] bio
Date Tue 30 May 2017 10:50 PM (UTC)
Message
I remember Nick Gammon stating that .ogg support wouldn't be added, but is there somehow any way that, whether through use of a .dll or otherwise, .ogg files can be played through MUSHclient triggers?
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Posted by Nick Gammon   Australia  (22,989 posts)  [Biography] bio   Forum Administrator
Date Reply #1 on Tue 30 May 2017 11:00 PM (UTC)
Message
You can do a mass conversion of OGG files into WAV files using open source software such as ffmpeg.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Sunkeneyes   (8 posts)  [Biography] bio
Date Reply #2 on Tue 30 May 2017 11:20 PM (UTC)
Message
I've been using Audacity to convert smaller files, but .wav files get unpleasantly big. I was hoping for an alternative, perhaps a plugin if it exists, that would allow playback of .ogg files.
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Posted by Sunkeneyes   (8 posts)  [Biography] bio
Date Reply #3 on Sun 04 Jun 2017 11:27 PM (UTC)
Message
I think I remember seeing a MUD elaborate that they were able to play .ogg files but I couldn't figure out exactly how. How could I go about using .dll's to add that functionality, as I think I saw you report on another forum post?
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Posted by Fiendish   USA  (2,514 posts)  [Biography] bio   Global Moderator
Date Reply #4 on Mon 05 Jun 2017 09:11 PM (UTC)
Message
You can just require DLLs in Lua, but the DLL being required must have Lua-ised function calls (it needs to be made with Lua in mind). Otherwise you need to use FFI, which can be slightly trickier. Do you have a DLL in mind?

https://github.com/fiendish/aardwolfclientpackage
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Posted by Nick Gammon   Australia  (22,989 posts)  [Biography] bio   Forum Administrator
Date Reply #5 on Mon 05 Jun 2017 11:24 PM (UTC)
Message
I have a post about making your own DLLs for calling from Lua:

http://www.gammon.com.au/forum/?id=4915

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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