Heh, I know its an old thread, but I would like to say that I was exactly like that. Oh, a mud, free code base, must not be to hard. That kind of thing. But afterwards I realized how much work was involved. However, instead of giving up, I tried to learn. And thus far, after countless hours of work, argument, more work, lots of caffinated drinks, lost weekends, and tireless nights I have come to have my very own game. Its truly something I can be proud of. I know the the previous posts seem kind of discouraging, telling you to think things trough and all (which is hard for some people), but in the end you can sit back and see some of the people having a good time and think, "Look at what I've done. I built that from the ground up. Its mine." For the most part anyways, make sure you abide by your license's.
Anyways, I guess what I'm trying to say is don't get discourged if it doesn't work at first. Half the fun is making it (or in my case, breaking it), and the other half seeing people have fun on it. Don't give up, keep trying. In the end its really worth it, or I wouldn't have spent the last 3 years doing it. But above all, make sure that at least in the end your having a good time, and remember, its a learning process too. |