You can store any number of user-defined variables, which are "strings" - that is they can hold any text, including multiple lines. These are saved when you save the "world" file, so each world can remember things from one session to the next (eg. the names of potions you have found).
See Also ...
(Help topic: general=variables)
Enter a search string to find matching documentation.
Gammon Software support
Forum RSS feed ( https://gammon.com.au/rss/forum.xml )