Read about scripting
Sends text to the command window
View list of data type meanings
long SetCommand(BSTR Message);
This lets you send text to the command window. It will only act if the command window is currently empty (to avoid wiping out something you are typing).
Because of this you cannot test "setcommand" by typing it into the command window, because by definition, the command window will not be empty (it will have the "setcommand" in it). You must do it from a script, or an immediate window.
world.SetCommand "think Here is another command"
world.SetCommand("think Here is another command");
$world->SetCommand("think Here is another command");
world.SetCommand("think Here is another command")
SetCommand ("think Here is another command")
View list of return code meanings
eCommandNotEmpty : Command area was not empty
eOK: Set OK
See Also ...
Sending to the world
(Note) Sends a note to the output window
(PasteCommand) Pastes text into the command window, replacing the current selection
(Send) Sends a message to the MUD
(SendImmediate) Sends a message to the MUD immediately, bypassing the speedwalk queue
(SendNoEcho) Sends a message to the MUD without echoing in the output window
(SendPkt) Sends a low-level packet of data to the MUD
(SendPush) Sends a message to the MUD and saves it in the command history buffer
(SendSpecial) Sends a message to the MUD with various options
(SetCommandSelection) Selects specified columns in the command window
(Help topic: function=SetCommand)