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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ Very... weird bug.

Very... weird bug.

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Posted by Metsuro   USA  (389 posts)  Bio
Date Mon 03 Jul 2006 12:23 AM (UTC)
Message
Alright i have a bug that I cannot even explain... if you would connect to omen.genesismuds.com port 4600 and create a character using ansi, it makes everything black... and unsee able... as well as wont set your autoexit and autogold autosac and such that I coded it to turn on... and I dont know... why... or how its doing this...

Everything turns around in the end
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Posted by David Haley   USA  (3,881 posts)  Bio
Date Reply #1 on Mon 03 Jul 2006 12:46 AM (UTC)
Message
What did you most recently change? Undo your changes, and see if it works again. You probably messed up the colors code somehow, and everything is being set to black (which is color 0, I think). It's very hard to say more about the problem without knowing what exactly you changed.

David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone

http://david.the-haleys.org
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Posted by Metsuro   USA  (389 posts)  Bio
Date Reply #2 on Mon 03 Jul 2006 12:50 AM (UTC)
Message
the only recent change was changing ch->level = 0; i changed it to 50, but then I lowered it to 1 and then the problems happened that I notice.

Everything turns around in the end
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #3 on Mon 03 Jul 2006 12:53 AM (UTC)
Message
Yeah, all your custom colors are being set to 0. Do color _reset_ and it should fix it. But you need to fix the bug. Any changes done to the pfile saving system is probably the issue.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Metsuro   USA  (389 posts)  Bio
Date Reply #4 on Mon 03 Jul 2006 01:23 AM (UTC)
Message
no the problem was that I increased the inital level. When its set to make the 0 theres no bug... they get the bits I set and the color works properly

Everything turns around in the end
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Posted by David Haley   USA  (3,881 posts)  Bio
Date Reply #5 on Mon 03 Jul 2006 01:43 AM (UTC)
Message
Probably, the colors are set when the players are advanced to level 1 or 2 or something like that.

David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone

http://david.the-haleys.org
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Posted by Metsuro   USA  (389 posts)  Bio
Date Reply #6 on Mon 03 Jul 2006 02:58 AM (UTC)
Message
No on creation it sets them to 0, then further down it resets colors then sets them level 1.

Everything turns around in the end
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Posted by David Haley   USA  (3,881 posts)  Bio
Date Reply #7 on Mon 03 Jul 2006 03:01 AM (UTC)
Message
If you know where the problem is, why not just reset the colors at that location? Problem solved...?

David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone

http://david.the-haleys.org
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