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➜ SMAUG
➜ SMAUG coding
➜ Furniture
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Posted by
| Metsuro
USA (389 posts) Bio
|
Date
| Mon 22 May 2006 10:52 PM (UTC) |
Message
| Alright objects can be furniture... but theres no actual way to sit on them, or anything of that fashion is there? If not what might be the easiest way to allow players to sit on them? and have them displayed as players on them? |
Everything turns around in the end | Top |
|
Posted by
| David Haley
USA (3,881 posts) Bio
|
Date
| Reply #1 on Mon 22 May 2006 10:58 PM (UTC) |
Message
| Being able to sit, lie or rest on furniture has been a part of my MUD far before I took over the coding -- and the MUD was originally SMAUG 1.0. I'd be moderately surprised if this wasn't a standard feature of SMAUG by now. |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | Top |
|
Posted by
| Metsuro
USA (389 posts) Bio
|
Date
| Reply #2 on Mon 22 May 2006 11:04 PM (UTC) |
Message
| Looking at do_sit... doesn't make me think as much, but I could be wrong, and just not seeing how it works? |
Everything turns around in the end | Top |
|
Posted by
| David Haley
USA (3,881 posts) Bio
|
Date
| Reply #3 on Mon 22 May 2006 11:32 PM (UTC) |
Message
| I'll be darned; it doesn't appear to be a standard feature.
I googled for "SMAUG sit snippet" and found this:
http://www.rafermand.net/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=29&ttitle=Furniture
It'll probably do the trick for you, although I admit that I didn't actually download it. |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | Top |
|
Posted by
| Conner
USA (381 posts) Bio
|
Date
| Reply #4 on Tue 23 May 2006 04:23 AM (UTC) |
Message
| Then I'll vouch for it for you, as I do use that snippet and it does work well enough for my mud. |
-=Conner=-
--
Come test your mettle in the Land of Legends at telnet://tcdbbs.zapto.org:4000
or, for a little family oriented medieval fun, come join us at The Castle's Dungeon BBS at telnet://tcdbbs.zapto.org
or, if you just want information about either, check our web page at http://tcdbbs.zapto.org | Top |
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Posted by
| Metsuro
USA (389 posts) Bio
|
Date
| Reply #5 on Tue 23 May 2006 04:32 AM (UTC) |
Message
| alright, I took a quick look at it, to tired to try to put it in, but I didn't see if it could only handle one person per object to sit on and such? so I would need a way to try give an object an amount of how many can sit on it, and then a way to store how many are sitting on it. I could use a value for the first, but then how might I do the second part? |
Everything turns around in the end | Top |
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Posted by
| Tzaro
USA (41 posts) Bio
|
Date
| Reply #6 on Tue 23 May 2006 04:52 AM (UTC) |
Message
| Hey Saito!
Just a quick side-note on the furniture code...
Our mud has been using it for quite a while. We love it. We have noticed, however, that recalling while utilizing the funiture will result in you showing up to the recall point as if you were still on/in the object. You'll look as if you're still sitting on a chair, etc. to everyone walking by. The issue was fixed a long while back on our mud.. I'd suggest you consider updating yours to do the same, assuming you install the snippet. :)
Best,
Tzaro |
Implementer of Lost Prophecy,
Tzaro | Top |
|
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