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Problems with finding a good compiler

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Posted by Dralnu   USA  (277 posts)  [Biography] bio
Date Wed 30 Mar 2005 02:53 AM (UTC)
Been looking around. I found some info to get me started coding C (I play Furcadia fairly regularly. Its odd how similar some of the coding basics are, which is helping me some), but I need to find a compiler that is simple to use. I have Cygwin, but it confuses me beyond belief (maybe because I don't see a help file or anything), but I'm hoping someone knows where to find a good, simple compiler I could use.

BTW, for anyone else having troubles, go to http://www.thefreecountry.com/compilers/cpp.shtml
and look through that site. It has alot of nice, FREE software from what I can tell
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Posted by Zeno   USA  (2,871 posts)  [Biography] bio
Date Reply #1 on Wed 30 Mar 2005 03:06 AM (UTC)
If you're looking to compile Smaug, you'll need either Cygwin (since Smaug was made for *nix) or get WinSmaug and somehow use that source with a compiler. Personally I've only worked under linux, using neither Cygwin or WinSmaug. But there are topics out there that can help you.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
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Posted by Robert Powell   Australia  (367 posts)  [Biography] bio
Date Reply #2 on Wed 30 Mar 2005 03:13 AM (UTC)
If you can, i would recommend to dual boot windows with linux rather than using cygwin, my reason is that you then get to use the Kdevelop IDE. Not being old school means i have a dislike to VI, JOE, VIM and all their friends.

Just a guy having a bit of fun. Nothing more, nothing less, I do not need I WIN to feel validated.
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Posted by Nick Cash   USA  (626 posts)  [Biography] bio
Date Reply #3 on Wed 30 Mar 2005 03:44 AM (UTC)
I use Dev-C++ for everything except my mud. Its good, its free, its fantastic. You can find it at http://www.bloodshed.net. Another good compiler I used to use was lcc-win32. Anyways, Dev-C++ can handle basically anything you throw at it. I'm sure it could probably compile a window's distribution of SMAUG if you tried.

~Nick Cash
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