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 Entire forum ➜ MUDs ➜ General ➜ Dystopia 2, Area file error

Dystopia 2, Area file error

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Posted by Zer0   (10 posts)  Bio
Date Mon 28 Feb 2011 08:23 PM (UTC)
Message
I am using stock areas, with some modification to classes ( added one ) and added two wiz commands. Now when I go to run the mud I get:

Feb 28 12:18:43 :: loading system.are
Feb 28 12:18:43 :: loading arena.are
Feb 28 12:18:43 :: loading fortress.are
Feb 28 12:18:43 :: loading newbie.are
Feb 28 12:18:43 :: [*****] FILE: newbie.are LINE: 367
Feb 28 12:18:43 :: [*****] BUG: Get_mob_index: bad vnum 4896.

I have no clue what to do as I have not edited nor opened the area files.
Any help is greatly appreciated.
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #1 on Mon 28 Feb 2011 10:53 PM (UTC)
Message
Does mob #4896 still exist?

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Zer0   (10 posts)  Bio
Date Reply #2 on Tue 01 Mar 2011 11:46 AM (UTC)
Message
I did not delete it, so I asume yes. But I can not get the mud to run to check.
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #3 on Tue 01 Mar 2011 06:12 PM (UTC)
Message
What's line 367 in newbie.are?

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Zer0   (10 posts)  Bio
Date Reply #4 on Tue 01 Mar 2011 08:51 PM (UTC)
Message
D 4896 deathspec_guarddog
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #5 on Tue 01 Mar 2011 09:16 PM (UTC)
Message
Were any areas removed?

Check the vnum range of each area, then open that area file and look for 4896 to find the mob.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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