Register forum user name Search FAQ

Gammon Forum

Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the password reset link.

Due to spam on this forum, all posts now need moderator approval.

 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ Installing snippets on SMAUG 1.4a

Installing snippets on SMAUG 1.4a

It is now over 60 days since the last post. This thread is closed.     Refresh page


Posted by Dralnu   USA  (277 posts)  Bio
Date Wed 23 Mar 2005 05:47 PM (UTC)
Message
Ok, real n00b question here:
How do you install snippets into SMAUG? I've read through some of the installation instructions on some of them, and some of the files they talk about I don't see.
Also, will I need any other programs to install them?
I have about as much knowledge of coding as I do brain surgery, which I relieze will be a problem, so any other helpful info you can give me would be appreciated

BTW, I'm running the MUD off my own comp, and it is more for something to play with then to actually play. I d/led it (precompiled, with an installation program. Forgot where I got it) to do some work on so I could figure out how to do some things on it I wanted to for a MUD I work on
Top

Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #1 on Wed 23 Mar 2005 11:18 PM (UTC)
Message
Just follow the directions, all the files should be there? What files is it asking about? Make sure you have all the source files.

Well you'll need to compile to make changes, so you'll probably need Cygwin to do that. Check of the guides and posts on how to use/get it.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
Top

Posted by Txzeenath   USA  (54 posts)  Bio
Date Reply #2 on Fri 29 Apr 2005 12:59 PM (UTC)

Amended on Fri 29 Apr 2005 03:46 PM (UTC) by Txzeenath

Message
All snippets aren't for smaug, so you'll need to find smaug 1.4a snippets.. merc and diku are previous "versions" but won't go in without some work. As long as you make sure you are reading the directions right and the snippet is for smaug 1.4a, all of the files will be there... you need to check in your src/ folder for most of the files.

This site has a good amount of snippets with easy to use installation directions:
www.alsherok.net

Also if you're on windows, HAHA... errr...hmm... oopse?

Darkness comes along thy path, searching, wanting, calling wrath,
shadows awaken, release the light, one and only.. here to fight,
challenge the darkness, the shadows they call, hunting the living,
more and all. Roaring thunder, full of hate, a single bound, seals
your fate.

-Txzeenath

telnet://divineright.org:8088
Alumuble Arda -
*Player owned shops, clans, and housing
*Multiclass & Stat training
*Random mob name generation implemented and Overland mapping.
*Realistic equipment statistics
*Interactive enviroment(weather/sectors)
*Weapon sheaths(scabbards), Throwing weapons
*Automatic crash recovery, saving, and reporting without disconnecting
*Fully customizeable color, Automapper, "Smart" mobiles, Hiscore tables, and more!

Currently running AGE v1.9.6(Originated and modified from Smaug 1.4a)
Top

The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).

To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.


15,624 views.

It is now over 60 days since the last post. This thread is closed.     Refresh page

Go to topic:           Search the forum


[Go to top] top

Information and images on this site are licensed under the Creative Commons Attribution 3.0 Australia License unless stated otherwise.