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➜ MUSHclient
➜ General
➜ How to use variables inside trigger firings?
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How to use variables inside trigger firings?
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| Posted by
| Neverwhere
USA (40 posts) Bio
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| Date
| Wed 30 Oct 2002 07:46 PM (UTC) |
| Message
| Ok, Ive noticed that there is a thing check box for expanded variables in the trigger area.
Does this mean I can store stuff into the variables each time the trigger fires? If so, how?
i.e. each time the trigger goes, the varible goes up one or something like that. |
ChaosMUD: chaosmud.org:23
Always looking for new players/coders. Willing to train if your willing to lear. Contact Neverwhere or just mention that I sent you. | | Top |
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| Posted by
| Nick Gammon
Australia (23,173 posts) Bio
Forum Administrator |
| Date
| Reply #1 on Wed 30 Oct 2002 08:16 PM (UTC) |
| Message
| There is an example in the recent forum posting "General: trigger that match more then one line".
What it means is you can use triggers to set variables, by using "send to variable". eg. you might make a trigger set up a monster's name (eg. Variable "monster" = "kobold" ).
Then another trigger might use that variable, by preceding it by a "@".
eg.
The @monster hits you!
A single trigger can only set one variable, but a trigger can use many variables. Aliases can also use variables. eg.
Alias: k = "kill @monster with @weapon"
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- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
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