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MUSHclient scripting

Description of MUSHclient world function: world.MoveWorldWindowX

Name MoveWorldWindowX
Type Method
Summary Move and resize a specific world window
Prototype void MoveWorldWindowX(long Left, long Top, long Width, long Height, short Which);

View list of data type meanings


This function moves and resizes one of the current world's windows.

Specify the left and top co-ordinates in pixels.

Specify the width and height of the window in pixels.

Note that if you move the window off the screen (eg. to -1000, -1000) it will become invisible.

No checking is performed on the arguments to this function.

The co-ordinates are relative to the client area of the main MUSHclient window.

In other words, position 1, 1 is the very top-left corner of the MUSHclient frame window.

The first window is window number 1, the second one is 2, and so on. You create new windows by using Window menu -> New Window.

Note: Available in version 3.66 onwards.

VBscript example
MoveWorldWindowX 1, 1, 640, 480, 2  ' move window 2
Jscript example
MoveWorldWindowX (1, 1, 640, 480, 2)
Lua example
Not available in Lua - use MoveWorldWindow with a 5th argument instead.
Lua notes
Lua has an optional 5th argument to MoveWorldWindow which is the window number to move.
Returns None.
Introduced in version 3.66

See also ...

Function Description
GetMainWindowPosition Returns the position and size of the main MUSHclient window
GetNotepadWindowPosition Returns the position and size of the specified notepad window
GetWorldWindowPosition Returns the position and size of the current world window
GetWorldWindowPositionX Returns the position and size of a specific world window
MoveMainWindow Move and resize the main MUSHclient window
MoveNotepadWindow Move and resize the specified notepad window
MoveWorldWindow Move and resize a world window
SetToolBarPosition Sets the position of the game toolbars on the screen.
SetWorldWindowStatus Sets the scroll bar position, and hides or shows it

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