rassign

Posted by Nick Gammon on Tue 06 Jun 2006 06:06 AM — 1 posts, 7,643 views.

Australia Forum Administrator #0
Command:   rassign
Handler:   do_rassign
Min level: 61
Min posn:  any (dead)
Log:       always

Syntax: rassign
        oassign 
        massign

> Steps for creating a new area from scratch;
> 1. checkvnum rooms   low_vnum hi_vnum
>    checkvnum objects low_vnum hi_vnum
>    checkvnum mobs    low_vnum hi_vnum
>     (make sure the vnums don't overlap another area)
> 2. rassign (person) low_vnum hi_vnum
>    massign (person) low_vnum hi_vnum
>    oassign (person) low_vnum hi_vnum
> 3. mset (person) aloaded yes
> 4. goto low_vnum
>    goto hi_vnum
> 5. savea
> 6. save
> 
> This should create a new area listed as '{PROTO} (Person)'s area in
> progress', with the file name '(person).are' and it should load up after
> rebooting the MUD with 'loadarea' or 'loadarea (person).are' if it's not
> your area.
NEVER do this to someone who has an area assigned to them. This would
change the range for the area they have assigned and wipe out the area.




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