ostat

Posted by Nick Gammon on Tue 06 Jun 2006 06:06 AM — 1 posts, 12,231 views.

Australia Forum Administrator #0
Command:   ostat
Handler:   do_ostat
Min level: 54
Min posn:  any (dead)
Log:       normal

Syntax:  ostat <object/object vnum>
 

OSTAT shows you statistics on an object.  If a copy of the object is present
in the game, you can acces it using its vnum.
  
See MSET OSET and REDIT




Add comments here ...

Example:


ostat 1510

Name: sword electrum
Vnum: 1510  Type: weapon  Count:  1  Gcount: 1
Serial#: 1591  TopIdxSerial#: 1591  TopSerial#: 1591
Short description: an electrum sword
Long description : An electrum sword lies here.
Wear flags : take wield
Extra flags: glow magic
Magic flags: none
Number: 1/1   Weight: 20/20   Layers: 0   Wear_loc: -1
Cost: 100000  Rent: 10000  Timer: 0  Level: 65
In room: 0  In object: (none)  Carried by: Nick
Index Values : 0 4 3 3 0 0.
Object Values: 12 4 12 3 0 0.


See also: http://www.gammon.com.au/forum/?wiki=olist, http://www.gammon.com.au/forum/?wiki=oinvoke and http://www.gammon.com.au/forum/?wiki=ofind