level

Posted by Nick Gammon on Tue 06 Jun 2006 06:06 AM — 1 posts, 7,448 views.

Australia Forum Administrator #0
Command:   level
Handler:   do_level
Min level: 0
Min posn:  any (dead)
Log:       normal

Syntax:  level
 
Your character advances in power by gaining experience.  Type LEVEL to see
how many experience points you'll need for the next few levels.
 
You gain experience by:
    inflicting damage upon an opponent
    being part of a group that kills an opponent
    succeeding while learning a skill or a spell through real world usage
 
You lose experience by:
    fleeing from combat
    recalling out of combat
    being the target of some spells (energy drain, etc.)
    dying
 
The experience you get from a kill depends on several things:  how many 
players are in your group; your level versus the level of the monster;
your alignment versus the monster's alignment and some random variation.
 
Your last 50 kills are recorded.  Each time you kill a creature that has
been one of your last 50 kills you will receive less and less exp for it.
The creature will also learn from its experience with you over time; if
its intelligence is higher than your own it will begin to gain an
advantage over you in combat.




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