delay

Posted by Nick Gammon on Tue 06 Jun 2006 06:06 AM — 1 posts, 8,478 views.

Australia Forum Administrator #0
Command:   delay
Handler:   do_delay
Min level: 58
Min posn:  any (dead)
Log:       normal

Syntax: delay <victim> <rounds>
 
This command will allow an immortal to "pause" a player. All commands
received by the mud from that player will be delayed by the number of
round determined by the delaying immortal. After the rounds have
elapsed, anything input by the victim during the delay will take affect
on the mud.
NOTE: Mobiles cannot be delayed.




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