A couple of questions for Aardwolf

Posted by Onoitsu2 on Mon 20 Apr 2015 03:38 AM — 5 posts, 22,886 views.

USA #0
Hi all, I realize I have pretty much dropped off the map for the last several years. I just got back into playing on Aardwolf, and everything has changed, it is absolutely insane, and the epitome of what we always dreamed the mapper could be.

I however have a few questions having to do with both the mapper and the GMCP protocol, I am trying to make something that will set general variables in the world, that aliases or triggers can pull from. For example I would like to store the name of my area in a variable, so that I can compare it within an alias so that I can have it either 'runto recall' or enter my portal. Basically if I am anywhere in the town it can save a step to simply run to recall to start a speedwalk.

Also the statmon shows the name of the enemy I am currently fighting, I would love to be able to use that in a variable as well...

Perhaps those that pioneered the GMCP plugins can point me in the direction of extracting this information, because once I have it I won't have any issues saving it, or altering it in any way I may need. But having looked over the mapper plugin, I could not make heads nor tails of where it is pulling the name of the area from, and the stats I MIGHT be able to locate it, but don't wish to mess with something so low level and possibly send something erroneous to the game and break things.

Thanks,
Onoitsu2
Australia Forum Administrator #1
This post should help: http://www.gammon.com.au/forum/?id=12829
Australia Forum Administrator #2
Quote:

For example I would like to store the name of my area in a variable ...


See reply #9 in the above thread.
USA #3
Thank you Nick, I was sure you all would have thought of it. Certainly faster than my finding using apparently incorrect search terms :)
USA Global Moderator #4
Also, take a look at this.

https://github.com/fiendish/aardwolfclientpackage/commit/57e1a343a8fe16d495d9339fcf6b8f7f3d94fac9