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➜ SMAUG
➜ SMAUG coding
➜ A few questions.
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| Posted by
| Meerclar
USA (733 posts) Bio
|
| Date
| Reply #75 on Sun 26 Jun 2005 08:53 AM (UTC) Amended on Sun 26 Jun 2005 09:01 AM (UTC) by Meerclar
|
| Message
| For lots cleaner code, you can do
case 1
found stuff message
case default
didnt find stuff message
Tends to be easier to read when you have all but 1 result with the same message. There's also the built in safety net of not crashing with a default if you somehow get a result not specified in your case struct. |
Meerclar - Lord of Cats
Coder, Builder, and Tormenter of Mortals
Stormbringer: Rebirth
storm-bringer.org:4500
www.storm-bringer.org | | Top |
|
| Posted by
| David Haley
USA (3,881 posts) Bio
|
| Date
| Reply #76 on Sun 26 Jun 2005 08:40 PM (UTC) |
| Message
| Or, you could just do:
if ( result == 1 )
// found something
else
// found nothing
The point of the case statement is really to save you from having to write out lots of if/else if/else if/... if you're just using two alternatives you may as well just use if/else. The compiler should be smart enough to not generate a jump table with a two-branch case statement but it doesn't hurt to help it out. |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | | Top |
|
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