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Loading of Offline Characters

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Posted by Mark Z   USA  (3 posts)  [Biography] bio
Date Thu 07 Dec 2006 06:57 AM (UTC)
Message
Im not very good with mush client yet and I am trying to figure out if I can have a bot of mine which I run on a mud to be able to loadup a offline character. If this is possible someone please let me in on the secret to it. I would much appreciate it. Thanks

Mark
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Posted by David Haley   USA  (3,881 posts)  [Biography] bio
Date Reply #1 on Thu 07 Dec 2006 08:11 AM (UTC)
Message
What do you mean by loading up an offline character?

David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone

http://david.the-haleys.org
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Posted by Mark Z   USA  (3 posts)  [Biography] bio
Date Reply #2 on Thu 07 Dec 2006 02:27 PM (UTC)
Message
ok guess I wasn't specific enough lemme give you an example of what I am trying to accomplish.

Player1 gives 1,000,000 coins to Bot for something.
Bot makes Bot2 come online and hand Player1 item.
Bot makes Bot2 go offline.

I don't think I can make it any easier hopefully someone gets my drift and can help. Thanks
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Posted by Zeno   USA  (2,871 posts)  [Biography] bio
Date Reply #3 on Thu 07 Dec 2006 03:17 PM (UTC)
Message
What is Bot? Is that just another character on the MUD?

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Shadowfyr   USA  (1,783 posts)  [Biography] bio
Date Reply #4 on Fri 08 Dec 2006 01:56 AM (UTC)
Message
Umm. Yeah. He is talking about "bots", as in "client script driven players", I think. I think its a bloody stupid cheat, so am not going to even consider helping, but someone else might. But in general, I think he wants to have "his" player do something that causes a second player "bot #1" to tell "bot #2" to log in, then do something else that helps the first character. Imho, anyone trying to do something this convoluted is probably trying to get around restrictions of the mud they play at and can expect to be nuked for it, but maybe I am wrong and they allow this where he plays, but that would make something so complicated to do it fairly pointless.

Not for me to judge the foolishness of this guy, but I am not going to lend him rope to hang himself either. lol
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Posted by Nick Gammon   Australia  (21,322 posts)  [Biography] bio   Forum Administrator
Date Reply #5 on Fri 08 Dec 2006 06:03 AM (UTC)
Message
I don't want to give heaps of help in setting up bots, which arguably take away the fun for other players, but something you could consider is using the chat system to get one character to communicate with another.

On this page is a description of it, including how you might use custom chat message numbers to send messages from one character to another, these could conceivably be used to automate various things:

http://www.gammon.com.au/mushclient/chat.htm

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Mark Z   USA  (3 posts)  [Biography] bio
Date Reply #6 on Fri 08 Dec 2006 08:13 AM (UTC)
Message
Thanks for the information Nick, on the subject of bots, on my mud the bots are used for helping players and not for botting such things as equipment and such. I didn't know that most muds ban bots. Anyways I have a friend who wrote up a script/plugin for what I needed. Thanks for the help.
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