Posted by
| Txzeenath
USA (54 posts) bio
|
Message
| Personally I think yes... they will notice... if they are like me :-p I like for my text to "appear" onto the screen, not scroll on. My muds greeting uses well over 50 color codes, and it does/did lag, even on my 100 mbps cable connection. To fix this I changed the speed it would send the text. this is still a problem though because my 56k users are stuck waiting for a bunch of colors to show.
Make it short: Yes, ANSI can lag 56k users severely, but.. ANSI also is part of the experience, completely take out color and alot of people won't play. I myself find it rather irritating to have to try and sort out useful text from weather messages because there isn't any color.
----Test----
I set the speed at which the mud sends text to me, at the same as the default SMAUG(Which may be the default for many others) and my greeting took about 2-3 seconds to display.
I removed the color codes, did it again.. instantly came up
^Shows that color codes indeed to cause lag when used in excess |
Darkness comes along thy path, searching, wanting, calling wrath,
shadows awaken, release the light, one and only.. here to fight,
challenge the darkness, the shadows they call, hunting the living,
more and all. Roaring thunder, full of hate, a single bound, seals
your fate.
-Txzeenath
telnet://divineright.org:8088
Alumuble Arda -
*Player owned shops, clans, and housing
*Multiclass & Stat training
*Random mob name generation implemented and Overland mapping.
*Realistic equipment statistics
*Interactive enviroment(weather/sectors)
*Weapon sheaths(scabbards), Throwing weapons
*Automatic crash recovery, saving, and reporting without disconnecting
*Fully customizeable color, Automapper, "Smart" mobiles, Hiscore tables, and more!
Currently running AGE v1.9.6(Originated and modified from Smaug 1.4a) | top |
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