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Aardwolf Consider all miniwindow.

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Posted by Khannon   (20 posts)  [Biography] bio
Date Reply #75 on Wed 30 Mar 2016 02:30 PM (UTC)
Message
Found the reason for this error through aard awesome tech channel.

There's couple mobs named 'mob!?'

That caused miniwin to break and reproduce the error I posted.

I've changed this line:
mob = string.match (line, k)
to
mob = string.match (string.gsub(line, "?!", ""), k)

This fix was suggested to me in tech channel I'm merely the messenger!

Also maybe worth to mention, this error only occured if mob had no auras (good, evil and angry, the error for this particular mob name only showed if - 'mob!?'
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Posted by Fiendish   USA  (1,641 posts)  [Biography] bio   Global Moderator
Date Reply #76 on Thu 22 Sep 2016 08:46 PM (UTC)
Message
Got this report.

Quote:
Hello!
I've found a little problem with the Consider_All plugin for MUSH, but the thread is closed so I'd figured I just write you here in game. It's missing a trigger for auto considering after a mob is killed and the player has the noexp option on.
Maybe you want to add it to the thread.
Bye!


Included with that is:

    <trigger
   enabled="n"
   group="auto_consider"
   match="^You have set your character to receive no experience points\!$"
   omit_from_output="n"
   keep_evaluating="y"
   regexp="y"
   script="send_consider"
   send_to="12"
   sequence="1"
  >
  </trigger>

https://github.com/fiendish/aardwolfclientpackage
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Posted by Rincewind   (1 post)  [Biography] bio
Date Reply #77 on Thu 22 Sep 2016 08:56 PM (UTC)
Message
That's another trigger I've added for when a new mob appears in the room:


  <trigger
   enabled="n"
   group="auto_consider"
   match="^(.+) appears in the room\.$"
   omit_from_output="n"
   keep_evaluating="y"
   regexp="y"
   script="send_consider"
   send_to="12"
   sequence="1"
  >
  </trigger>
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