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Managing multiple open worlds at once

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Posted by Nick Gammon   Australia  (21,321 posts)  [Biography] bio   Forum Administrator
Date Sun 05 Aug 2007 09:34 PM (UTC)
Message

If you connect to multiple worlds at once, there are some techniques you can use to manage these sessions more easily. One thing you can do is open up the Global Preferences:

Global preferences

Click on the General tab, and select Window Tabs to be "Top" or "Bottom". You need to restart MUSHclient for this to take effect.

Window tabs preferences

After doing that, you will get tabs on each of your windows, like this:

Window tabs

You can click on any tab to switch to that world. The number in brackets shows how many outstanding lines are waiting for you. A line is considered "outstanding" (unviewed) if it arrived while that window was not the active window.

The next thing you can do is switch on the Activity Toolbar, like this:

View menu

This displays a box (which can be docked or positioned anywhere on the screen) with one numbered button for each active world (up to a maximum of 10 worlds). The buttons change colours depending if there are new lines available to be viewed, or if the world has closed. The numbers on the buttons give a prompt for how to quickly change to each world. Hit Ctrl+1 to switch to world #1, Ctrl+2 for world #2, and so on.

Activity toolbar

Another way of managing multiple worlds is to turn on the Activity List, from the Display menu:

Display menu

This shows a larger window, which you can position where you like. Each open world has its own line showing its sequence number (again, you can press Ctrl+1 for the first world, and so on), the name of the world, how many new lines have arrived, how many lines have arrived in total, when you connected, and how long you have been connected.

You can drag any of the column headings around to resequence the order in which the information appears.

Activity List

Another useful thing to do is to set up triggers that warn you audibly if something happens in a world you are not looking at right now. For example, if I wanted to know if my friend David paged me (or did something else), then a simple trigger like this might do it:

Activity trigger

To set this up I added a new trigger, and did this to it:

  • Put the word I want to watch for in the Trigger box
  • Checked "ignore case" so it doesn't matter whether the name has a capital letter in it or not
  • Checked "keep evaluating" so any other triggers that might have matched on this line still do
  • Checked "regular expression" so the word "david" can appear anywhere on the line
  • Changed the colour of the matched word to yellow to make it stand out
  • Browsed for a sound to play to alert me that the trigger has fired
  • Checked "only if inactive" so that the sound does not play if I am already looking at this world window.


- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Mccane   (28 posts)  [Biography] bio
Date Reply #1 on Tue 27 Nov 2007 07:37 AM (UTC)
Message
Pretty useful stuff. At one time I played two games at once and actually used to the triggers in the FAQ for sending chatlogs to a separate window for taking tells and other chat info and sending it to the output of the other game I was on. I then made an alias so that I could type in one world and affix it with a prefix like mu2 <command> and it would send <command> to the other MU so I could chat with people from multiple games in one window.
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Posted by TruckDriver22   Denmark  (22 posts)  [Biography] bio
Date Reply #2 on Thu 15 Jan 2009 02:40 AM (UTC)
Message
I play multi-muds at the same time, and i want to make a box to collect important events that happen when i am being spamed or not paying attention. i was going to script messages and send them to a separate world that i plan on using just for this kind of thing.

however, i cant do this because the world is not connected to anything.

an alternate approach that i attempted was to make messages sent to notepad, but it opens up 2 different notepads. i want all of this information sent to the same place so i can save room on my screen.

Click bang... GAME OVER!
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Posted by Nick Gammon   Australia  (21,321 posts)  [Biography] bio   Forum Administrator
Date Reply #3 on Fri 16 Jan 2009 04:14 AM (UTC)
Message
See http://mushclient.com/faq point 23.

You can set up a dummy world with IP address 0.0.0.0 that won't be connected.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by TruckDriver22   Denmark  (22 posts)  [Biography] bio
Date Reply #4 on Fri 16 Jan 2009 04:03 PM (UTC)
Message
Yea nice. i figured out how to do it right before you replyed thank. but it it was in the way i was coding my script..

if i want to send to a world that is not connected i should not.. check connection just get world and send note to it...

thanks...

You Feel Enlightened!

Click bang... GAME OVER!
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Posted by Nick Gammon   Australia  (21,321 posts)  [Biography] bio   Forum Administrator
Date Reply #5 on Thu 25 Jun 2009 07:33 AM (UTC)
Message
You can also install plugins which show the world numbers of other open worlds in a miniwindow "button bar". One thread about that is here:

http://www.gammon.com.au/forum/?id=9247

This later thread shows a bar of world names, which if you hover the mouse over them, shows a tooltip with the name of your character for that world on it:

http://www.gammon.com.au/forum/?id=9462


These plugins are not limited to 10 open worlds at once. Also the button bars can be dragged around to where you want them.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Tseris   (98 posts)  [Biography] bio
Date Reply #6 on Tue 05 Apr 2011 07:02 PM (UTC)
Message
Something that Im having trouble with is managing multiple windows connected to the same world. Im the admin of my mud and it would be really nice to have both my admin char and test chars connected simultaneously. When I attempt to open another connection to the same world, I cant find the second window anywhere.
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Posted by Nick Gammon   Australia  (21,321 posts)  [Biography] bio   Forum Administrator
Date Reply #7 on Tue 05 Apr 2011 09:45 PM (UTC)
Message
You can't re-open the same world file because it thinks you are just switching to the existing one.

But you can make another identical one. If you do File -> New it asks if you want to load defaults from an existing world. If you say Yes then you will get all (most of) your other settings copied into the new world file.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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