| MapColour |
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| Script function world.MapColour
Read about scriptingType Method Summary Changes the colour mapping - the way colours are displayed Prototype void MapColour(long Original, long Replacement);
View list of data type meaningsDescription You can specify a "map" of an original colour to the colour you want displayed.VBscript example Jscript example Lua example Return value See Also ... Topics
Colour management
Default triggers/aliases/timers/macros/coloursFunctions
AdjustColour (Adjust an RGB colour)
ANSI (Generates an ANSI colour sequence)
BoldColour (Gets/sets the RGB colour for one of the 8 ANSI bold colours)
ColourNameToRGB (Converts a named colour to a RGB colour code.)
ColourNote (Sends a message to the output window in specified colours)
ColourTell (Sends a message to the output window in specified colours - not terminated by a newline)
CustomColourBackground (Sets the RGB value for the background of a custom colour)
CustomColourText (Sets the RGB value for the text of a custom colour)
GetCustomColourName (Gets the name of a custom colour)
GetMapColour (Returns the mapping for how a particular colour will be displayed)
MapColourList (Returns an array of all the mapped colours)
NormalColour (Gets/sets the RGB colour for one of the 8 ANSI normal colours)
NoteColour (Chooses which custom colour will be used for world notes.)
NoteColourBack (Chooses which RGB colour will be used for world notes - background colour)
NoteColourFore (Chooses which RGB colour will be used for world notes - text colour)
NoteColourName (Chooses which RGB colour name will be used for world notes - text and background)
NoteColourRGB (Chooses which RGB colour will be used for world notes - text and background)
PickColour (Invokes the MUSHclient colour picker dialog)
Redraw (Schedules a redraw for all windows for this world)
RGBColourToName (Converts an RGB colour code to its equivalent name)
SetCustomColourName (Sets the name of a custom colour)(Help topic: function=MapColour)
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