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I'm just demonstrating MUSHclient used with a whole lot of plugins

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which help you to see what you are doing and gives somewhat more of a

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graphic look-and-feel to it.

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You can see on the screen here I've got a campaign list, which is like a quest

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I've also got a quest

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I've got my map of the whole continent

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and under here is the map of the city.

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This gives me my status down here ...

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and if I mouse-over the map of the city it shows me what all the symbols mean.

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On the right is the inventory window, and if I mouse-over the inventory window ...

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Ah, perhaps I'll move him out of the way.

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Mouse-over the inventory window, it shows me details about individual items in my inventory.

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On the right-hand side is the help window which reminds me of various things I can do.

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The ones in green - if I click on them it actually does the action.

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And if I click on the ones in yellow it just brings up help.

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Help is in its own window like that so I can be reading the help while I am walking around

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so the help doesn't disappear.

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I'll just close the help window.

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So for example I can see help on drinking

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and it tells me about drinking and eating.

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Or, ah, if I want to see what my worth is I just click on "worth" and it will tell me what it is.

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Now the other thing is the status bar, so I think I'll try doing some battles.

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So I might run to Verume - the Forests of Verume.

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And as I do that you'll see over here on the big map the circle shows where I am ...

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and you can see it quickly moving around to indicate where I am on the map.

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Now if I look on the small map I've just entered the forest.

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So, I'll just use my numeric-keypad to move in a little bit

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and I seem to have found some mobs, so I can "consider" them.

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"consider all"

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It says it should be a fair fight, so I'll just try killing the "ray".

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(music plays, and battle sounds) and you also hear the sound-effects

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which also gives it a certain dramatic effect.

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(more music and sword sounds)

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Well, that went alright!

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Let's see what else we've got ...

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Kill the squid ...

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As you can see the status bar updates to show what I am fighting ...

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and how the enemy's health is going compared to mine.

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(more grunts, battle music, and sword sounds)

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Kill something else ...

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OK, I've finished fighting them. As I move around now you can see on the small map

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my location updates - I'm the little symbol in the center.

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And I'll move further into the jungle - this is sort-of like a minimap

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so the main map doesn't update until I leave the area.

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So if I work my way out of the forest until I get to the zone exit ...

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Now you'll see on the big map I'm walking around on the continent.

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I'll move out of the continent and see what happens ...

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I'm in the Uncharted Oceans - I don't know if I should stay in there ...

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I'm in the other Dark Continent - there's another zone entrance ...

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Ah, can't go into there it seems ...

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And I've now entered the Prison Zone.

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So I can start fighting the rat.

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I wonder if that's advisable?

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Ah yes, why not?

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(yiii-ha! / death rattle)

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Well, that didn't take long!

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Anyway, that's MUSHclient with lots of different miniwindows up

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Which are implemented using plugins and as you can see it gives you

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quite a nice graphic look-and-feel to playing a MUD game.

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Thank you for watching.

