I had my own spellup script back in the days when I used Wintin that did pretty much the same as the spellup plugin for Aardwolf (except graphical output in a different window).
I wonder now: would it be easier to rewrite the existing plugin from bastmush so it works for a different mud (Carrionfields in my case) or should I better start from scratch if I can do without the graphical part?
I wonder now: would it be easier to rewrite the existing plugin from bastmush so it works for a different mud (Carrionfields in my case) or should I better start from scratch if I can do without the graphical part?