Okay, I made a shop, but upon shutting down the mud, what I did to the new shop is erased, the mob turns back into a regular mob, not a shop keeper. Is there a hidden save shop command or something that could keep that mob as a shop keeper?
Okay, next problem...Shop building
Posted by Firedrak on Sat 24 Mar 2001 03:24 PM — 3 posts, 14,934 views.
To save changes I think you need to do a "foldarea" or similar.
Personally I use my SMAUG Area Editor for making such changes, which is much simpler.
Since you have posted this question to the Area Editor forum, I assume you have used that too. In that case, changes to shopkeepers should not just go away.
Personally I use my SMAUG Area Editor for making such changes, which is much simpler.
Since you have posted this question to the Area Editor forum, I assume you have used that too. In that case, changes to shopkeepers should not just go away.
I found that the problem was that I was trying to create a shop while the mud was running. Seems that it will not save the shop to the area file to be viewed in the area editor. I used the area editor and the shop worked as it should.