When my MUD starts, I get this:
/ _ _ _ _ _____
/ |\ /| /\ | | / \ ***************
/ | \ / | / \ | | | * \\._.// *
/ | \/ | / \ | | | * (0...0) *
/_______ | | |______| | | | * ).:.( *
/ | | | | | | | * {o o} *
/ | | | | | | | __ * / ' ' \ *
/ | | | | | | | | *-'^.VxvxV.^'-*
/ | | | | \____/ \_____/ ***************
/
SMAUG 1.8 FUSS changes by Samson. Other bugfixes and changes provided by
various members of the SMAUG community. Their contributions are greatly
appreciated.
SMAUG 1.4 written by Thoric (Derek Snider) with Altrag, Blodkai, Haus, Narn,
Scryn, Swordbearer, Tricops, Gorog, Rennard, Grishnakh, Fireblade and Nivek.
Original MERC 2.1 code by Hatchet, Furey, and Kahn.
Original DikuMUD code by:
Hans Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert & Sebastian Hammer
Is there any way to change that? Where is the file?
It is in the area file, help.are. Look for those words in the middle:
1 'GREAT EASTERN DESERT'~
Recommended level range: 10 - 20
The Great Eastern Desert lies far to the east of Darkhaven, just south
of the majestic New Thalos. It is a barren wasteland, inhabitated only
by nomads and desert wildlife. Those who have found shelter from the
sweltering sun often describe an encounter with a great brass dragon who
resides in a chamber which prevents the usage of magic...
~
-1 GREETING~
.
/ _ _ _ _ _____
/ |\ /| /\ | | / \ ***************
/ | \ / | / \ | | | * \\._.// *
/ | \/ | / \ | | | * (0...0) *
/_______ | | |______| | | | * ).:.( *
/ | | | | | | | * {o o} *
/ | | | | | | | __ * / ' ' \ *
/ | | | | | | | | *-'^^.VxvxV.^^'-*
/ | | | | \____/ \_____/ ***************
/
SMAUG 1.8 FUSS changes by Samson. Other bugfixes and changes provided by
various members of the SMAUG community. Their contributions are greatly
appreciated.
SMAUG 1.4 written by Thoric (Derek Snider) with Altrag, Blodkai, Haus, Narn,
Scryn, Swordbearer, Tricops, Gorog, Rennard, Grishnakh, Fireblade and Nivek.
Original MERC 2.1 code by Hatchet, Furey, and Kahn.
Original DikuMUD code by:
Hans Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert && Sebastian Hammer
Enter your character's name, or type new: ~
1 GRIP~
This skill is automatic, once practiced. The skill causes you to grip
your weapon tightly as someone tries to disarm you, making it far more
difficult to successfully disarm you. This skill will only increase as
you are engaged in fights where someone is attempting to disarm you.
~
1 GROUNDING~
In other words it is the "help" entry for "GREETING".
You might consider the licenses before you change it though as some sites won't allow you to be listed if you're not in compliance with the licenses for the codebase you're using and many in the community will do their best to help you to feel quite thoroughly ostracized as well. With that said, it is not a license violation to change your help greeting entry at all; however, you
do need to make sure that all of the following block remains somewhere in the logon sequence.
SMAUG 1.8 FUSS changes by Samson. Other bugfixes and changes provided by
various members of the SMAUG community. Their contributions are greatly
appreciated.
SMAUG 1.4 written by Thoric (Derek Snider) with Altrag, Blodkai, Haus, Narn,
Scryn, Swordbearer, Tricops, Gorog, Rennard, Grishnakh, Fireblade and Nivek.
Original MERC 2.1 code by Hatchet, Furey, and Kahn.
Original DikuMUD code by:
Hans Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert && Sebastian Hammer
Thanks for the warning, I've left it in.