I am having a slight problem getting this alias to work properly. I have part of it working and I keep removing the other part because it is not working properly
This is what works so far:
<aliases>
<alias
match="tar *"
group="pk"
send_to="12"
ignore_case="y"
keep_evaluating="y"
sequence="100"
>
<send>world.SetVariable("target", "%1")
world.Note("Target set to: %1" )</send>
</alias>
</aliases>
That works great, but here's my issue. I also have a variable set called (target).I have the target set to this variable after I type (tar blah). I am trying to make a multiline alias that will automaticlly set a mud level trigger from the variable. despite all my attempts so far I have had no such luck. Any suggestions?
Thats all I have that is still in there. I take the rest out when it doesn't work and I start all over again. I may be talking about a trigger but I have also not figured out how to trigger off a output. As the Target set to: (blah) above is sent to script and I have tried to trigger off it and can not get it to work either.. I am dumb...
the alias that follows is what I am trying to get my client to set a mud based trigger to hunt the name typed.
Alias:
<aliases>
<alias
match="tar *"
group="pk"
send_to="12"
ignore_case="y"
keep_evaluating="y"
sequence="100"
>
<send>world.SetVariable("target", "%1")
world.Note("Target set to: %1" )</send>
</alias>
</aliases>
I have a variable setup name target. which follows now
<variables>
<variable name="target">Annie</variable>
</variables>
What I am trying to do is make a trigger off the name from the variable mentioned, to set a mud lvl trigger in this syntax ( trigger Annie todo hunt annie ). So far I have had no luck in getting this to work.
could anyone help out?
(Note: these last two could be combined of course, but depends on how your mud refers to the mob name as an it,he,she,the etc, issues with grammar for personal pronouns, and definite/indefinite articles etc)
Hope this helps with ideas, these work well for me. I should tidy them up into a group and think about a plugin :)