trans greet

Posted by WebWired on Sun 23 Oct 2005 12:25 AM — 6 posts, 24,286 views.

#0
Is there anyway to make a program see when someone is trans into it? For example, city guard sees you, trans you to the jail house... once there, you are greeted, forced to remove all and then forced to enter the jail cell...

I've tried numerous ways ... having all greet, greet, enter and entry programs set up on both the room and the jail keeper in the room... the problem seems to be though that the jail keeper doesn't see when someone is trans into the room...

Any Ideas?
USA #1
Why not just continue the prog on the same mob? You'll have to use mpat after the transfer because the victim isn't in the room anymore.
#2
Thanks, that worked great.
#3
mpat? Is that smaug? I am having the same problem on a boat ride mobprog I am doing for a ROM MUD. I am not finding any documention mentioning mpat. What happens is my GRALL works it greets and tells what the price of passage is. Then I have a BRIBE and it transfers to the next room on the boat ride. But the mob in the next room cant recognize because it doesnt see anyone in the room on a transfer. That mobs is suppose to transfer to the next room and so on and so on.
Amended on Wed 07 Dec 2005 08:36 AM by Jeanne
USA #4
Yeah, MPAT is a smaug command for use in mud progs, but you could also just set an act prog based on the exact wording when someone is transferred into the room, I'd expect it to be something along the lines of: $n arrives from a puff of smoke.
#5
You know we actually thought of that at one time to when building this ride. But what we ended up doing turn out awesome. We used mob goto after it transfer.