I give up!
world.DeleteVariable ("count-ash") & world.DeleteVariable ("count-kelp") & world.DeleteVariable ("count-bayberry") & world.DeleteVariable ("count-kola") & world.DeleteVariable ("count-bellwort") & world.DeleteVariable ("count-Lobelia") & world.DeleteVariable ("count-bloodroot") & world.DeleteVariable ("count-moss") & world.DeleteVariable ("count-cohosh") & world.DeleteVariable ("count-pear") & world.DeleteVariable ("count-elm") & world.DeleteVariable ("count-skullcap") & world.DeleteVariable ("count-enchinacea") & world.DeleteVariable ("count-sileris") & world.DeleteVariable ("count-ginsing") & world.DeleteVariable ("count-valerian") & world.DeleteVariable ("count-goldenseal") & world.DeleteVariable ("count-weed") & world.DeleteVariable ("count-hawthorn") & world.DeleteVariable ("count-Leather") & world.DeleteVariable ("count-Coal") & world.DeleteVariable ("count-Obsidian") & world.DeleteVariable ("count-Cloth") & world.DeleteVariable ("count-Rope") & world.DeleteVariable ("count-Gold") & world.DeleteVariable ("count-Silver") & world.DeleteVariable ("count-Ice") & world.DeleteVariable ("count-Steel") & world.DeleteVariable ("count-Iron") & world.DeleteVariable ("count-Wood") & world.DeleteVariable ("count-stag") & world.DeleteVariable ("count-yellow") & world.DeleteVariable ("count-red") & world.DeleteVariable ("count-gold") & world.DeleteVariable ("count-green") & world.DeleteVariable ("count-blue") & world.DeleteVariable ("count-purple")
world.Send "p pocketbelt19630"
world.Send "p pocketbelt131810"
world.Send "p pocketbelt131999"
world.Send "p pocketbelt132009"
world.Send "p pocketbelt131215"
world.Send "p pocketbelt87258"
world.Send "p pocketbelt25680"
world.Send "p pocketbelt86557"
world.Send "p pocketbelt130587"
world.Send "p pocketbelt68619"
world.Note "herbs:" & GetVariable ("count-ash") & GetVariable ("count-kelp") & GetVariable ("count-bayberry") & GetVariable ("count-kola") & GetVariable ("count-bellwort") & GetVariable ("count-Lobelia") & GetVariable ("count-bloodroot") & GetVariable ("count-moss") & GetVariable ("count-cohosh") & GetVariable ("count-pear") & GetVariable ("count-elm") & GetVariable ("count-skullcap") & GetVariable ("count-enchinacea") & GetVariable ("count-sileris") & GetVariable ("count-ginsing") & GetVariable ("count-valerian") & GetVariable ("count-goldenseal") & GetVariable ("count-weed") & GetVariable ("count-hawthorn") & GetVariable ("count-Leather") & GetVariable ("count-Coal") & GetVariable ("count-Obsidian") & GetVariable ("count-Cloth") & GetVariable ("count-Rope") & GetVariable ("count-Gold") & GetVariable ("count-Silver") & GetVariable ("count-Ice") & GetVariable ("count-Steel") & GetVariable ("count-Iron") & GetVariable ("count-Wood") & GetVariable ("count-stag") & GetVariable ("count-yellow") & GetVariable ("count-red") & GetVariable ("count-gold") & GetVariable ("count-green") & GetVariable ("count-blue") & GetVariable ("count-purple")
This SHOULD delete, then add up the amount of herbs i have in my belts! [i have adding triggers, they work fine]
world.DeleteVariable ("count-ash") & world.DeleteVariable ("count-kelp") & world.DeleteVariable ("count-bayberry") & world.DeleteVariable ("count-kola") & world.DeleteVariable ("count-bellwort") & world.DeleteVariable ("count-Lobelia") & world.DeleteVariable ("count-bloodroot") & world.DeleteVariable ("count-moss") & world.DeleteVariable ("count-cohosh") & world.DeleteVariable ("count-pear") & world.DeleteVariable ("count-elm") & world.DeleteVariable ("count-skullcap") & world.DeleteVariable ("count-enchinacea") & world.DeleteVariable ("count-sileris") & world.DeleteVariable ("count-ginsing") & world.DeleteVariable ("count-valerian") & world.DeleteVariable ("count-goldenseal") & world.DeleteVariable ("count-weed") & world.DeleteVariable ("count-hawthorn") & world.DeleteVariable ("count-Leather") & world.DeleteVariable ("count-Coal") & world.DeleteVariable ("count-Obsidian") & world.DeleteVariable ("count-Cloth") & world.DeleteVariable ("count-Rope") & world.DeleteVariable ("count-Gold") & world.DeleteVariable ("count-Silver") & world.DeleteVariable ("count-Ice") & world.DeleteVariable ("count-Steel") & world.DeleteVariable ("count-Iron") & world.DeleteVariable ("count-Wood") & world.DeleteVariable ("count-stag") & world.DeleteVariable ("count-yellow") & world.DeleteVariable ("count-red") & world.DeleteVariable ("count-gold") & world.DeleteVariable ("count-green") & world.DeleteVariable ("count-blue") & world.DeleteVariable ("count-purple")
world.Send "p pocketbelt19630"
world.Send "p pocketbelt131810"
world.Send "p pocketbelt131999"
world.Send "p pocketbelt132009"
world.Send "p pocketbelt131215"
world.Send "p pocketbelt87258"
world.Send "p pocketbelt25680"
world.Send "p pocketbelt86557"
world.Send "p pocketbelt130587"
world.Send "p pocketbelt68619"
world.Note "herbs:" & GetVariable ("count-ash") & GetVariable ("count-kelp") & GetVariable ("count-bayberry") & GetVariable ("count-kola") & GetVariable ("count-bellwort") & GetVariable ("count-Lobelia") & GetVariable ("count-bloodroot") & GetVariable ("count-moss") & GetVariable ("count-cohosh") & GetVariable ("count-pear") & GetVariable ("count-elm") & GetVariable ("count-skullcap") & GetVariable ("count-enchinacea") & GetVariable ("count-sileris") & GetVariable ("count-ginsing") & GetVariable ("count-valerian") & GetVariable ("count-goldenseal") & GetVariable ("count-weed") & GetVariable ("count-hawthorn") & GetVariable ("count-Leather") & GetVariable ("count-Coal") & GetVariable ("count-Obsidian") & GetVariable ("count-Cloth") & GetVariable ("count-Rope") & GetVariable ("count-Gold") & GetVariable ("count-Silver") & GetVariable ("count-Ice") & GetVariable ("count-Steel") & GetVariable ("count-Iron") & GetVariable ("count-Wood") & GetVariable ("count-stag") & GetVariable ("count-yellow") & GetVariable ("count-red") & GetVariable ("count-gold") & GetVariable ("count-green") & GetVariable ("count-blue") & GetVariable ("count-purple")
This SHOULD delete, then add up the amount of herbs i have in my belts! [i have adding triggers, they work fine]