Rolemaster/MERP MUD

Posted by Emmaharper on Mon 12 Aug 2002 05:18 PM — 1 posts, 9,904 views.

#0
I'm writing a ICE RM/MERP mud (c++) from the ground up. Its a huge task at the moment, basics like combat, trading, languages, movement, inventory etc have been setup. On version 0.10 at mo. If anyone has any bright ideas please let me know.
Why write a whole new mud? Cos i saw most were d&d based and the percentile system seems better to me, basically its more rules based, so easier to control with AI rules. When i finished the coding i'll need lots of builders :) So if you interested let me know plz (need them maybe jan 2003)

Many thanx, keep up the good work everyone

Cya