I'd like to suggest the ability to either bring up an input box or place the cursor at an insertion point, when using a macro key. If anyone's used Simutronics' Wizard FE, it's like the \? or @ options.
Essentially you could make a macro like:
get @ from backpack
Where you hit, say F5 and it types get from backpack and places your cursor after get, so you could type the object name.
Or,
get \? from backpack
Which when the key is hit, it pops up a dialog to ask you what to put in the place of \? before it is sent to the game.
Essentially you could make a macro like:
get @ from backpack
Where you hit, say F5 and it types get from backpack and places your cursor after get, so you could type the object name.
Or,
get \? from backpack
Which when the key is hit, it pops up a dialog to ask you what to put in the place of \? before it is sent to the game.