Dynamic IP support

Posted by Fatman on Fri 17 May 2002 05:21 PM — 3 posts, 14,017 views.

#0
Glad to see Nick's still developing this baby. Just found out I've been using an old version [v3.04] for 2 years! :)

Anyway, my suggestion. Not sure if it's been implemented in a later version than 3.04 [apologies if so]. Anyway, I've noticed that if I connect to my WinFuzz32 MUCK using my redirect [muck.dreamtrack.no-ip.org], MUSHClient v3.04 actually grabs the numeric IP address and uses that in the world data. So next time I connect, the MUCK's on a different numeric IP, but the client tries to connect to the old one, which of course no longer exists.

Any thoughts?
Australia Forum Administrator #1
The world file should save the actual address you typed in - it doesn't replace it with the numeric address. If it did, it would totally defeat the idea of domain name lookups.

If you look at the "info" screen you will see the numeric address, but that is for your information.
USA #2
Hmm. True Gammon, but sometimes lookup doesn't work. I have had several times when a router someplace between me and the local lookup has failed, the result was that 'some' http, ftp, telnet, etc. worked and others would not resolve. After having this happen one time with only 50 minutes till the mud rebooted and losing litterally millions worth of eq when it didn't resolve before the reboot happened I started using the IP number instead, since unless the link is completely severed that will always succeed. However I have to agree that a mud using a dynamic link is definitely a major pain and placing the www.xxx.xxx in instead of relying on the number would work a lot better, but that also assumes that they have a registered name and that the name correctly resolves.

Dynamic IPs may be a necessary evil, but they can be a major pain in the rear, not to mention a security risk, since someone else can have an identical IP and sniff the packets that come in (where normally anything not 'requested' is simply ignored and deleted by such systems).