<timers>
<timer enabled="y" second="1.00" offset_second="0.00" send_to="12"
temporary="y"
one_shot="y" active_closed="y" >
<send>Execute("sa")</send>
</timer>
</timers>
<timers>
<timer enabled="y" minute="4" second="9.00" offset_second="0.00" send_to="12"
group="connect" active_closed="y" >
<send>Connect()</send>
</timer>
</timers>
First Timer is a temporary timer. but it doesn't fired. at the same time second timer left time become to 17 minutes, but you can see minute still is 4 minutes(I saw this in Tree View)
I'm using V 4.73
This world(MCL) file work very well for days.
I stop the mushclient this morning on my computer. then I copy world file to another computer, then start it, after sometimes it doesn't work, just happend what i mentioned above. but a fewer minutues later first timer fired.(I saw it on output.
the two computer have different time.
Did I describe it clear?
<timer enabled="y" second="1.00" offset_second="0.00" send_to="12"
temporary="y"
one_shot="y" active_closed="y" >
<send>Execute("sa")</send>
</timer>
</timers>
<timers>
<timer enabled="y" minute="4" second="9.00" offset_second="0.00" send_to="12"
group="connect" active_closed="y" >
<send>Connect()</send>
</timer>
</timers>
First Timer is a temporary timer. but it doesn't fired. at the same time second timer left time become to 17 minutes, but you can see minute still is 4 minutes(I saw this in Tree View)
I'm using V 4.73
This world(MCL) file work very well for days.
I stop the mushclient this morning on my computer. then I copy world file to another computer, then start it, after sometimes it doesn't work, just happend what i mentioned above. but a fewer minutues later first timer fired.(I saw it on output.
the two computer have different time.
Did I describe it clear?