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| Posted by
| David Haley
USA (3,881 posts) Bio
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| Date
| Reply #15 on Sat 01 Jan 2005 03:33 AM (UTC) |
| Message
| Most likely, since the possess skill no longer exists, gsn_possess contains -1 or whatever value the lookup function returns (let's call it bad_value.) Check in db.c - somewhere in there, it does all the gsn lookups. (The so-called "GSNs" are in fact cached skill lookups.)
At this point, if you're comparing stuff against a bad value, all bets are off. If you want to remove the possess skill, you should truly remove it by taking out all references to it. I would comment out the line that defines the gsn (in mud.h, I believe) and then go to each compile error, and comment out the relevant section. |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | | Top |
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