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➜ MUSHclient
➜ General
➜ Sub Splitting Problems
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| Posted by
| Ked
Russia (524 posts) Bio
|
| Date
| Reply #15 on Wed 09 Apr 2003 01:01 AM (UTC) |
| Message
| | I had no idea you could set MC variables to boolean values... Now if I only got around to testing whether it's possible to call the main script through world.callplugin, using the world's id... *daydream* | | Top |
|
| Posted by
| Nick Gammon
Australia (23,173 posts) Bio
Forum Administrator |
| Date
| Reply #16 on Wed 09 Apr 2003 02:06 AM (UTC) Amended on Wed 09 Apr 2003 02:07 AM (UTC) by Nick Gammon
|
| Message
| MUSHclient variables are stored internally as strings, so when you get it back it will be a string (eg. "0") and not a number (eg. 0). However you might use CInt to convert the result from a string to a number.
A quick test shows this works anyway:
/if "0" then world.note "hello" ' displays nothing
/if "1" then world.note "hello" ' displays hello
Thus, you can use "0" or "1" without converting them to 0 and 1. It might be worth noting that vbTrue is actually -1, not 1. However, anything non-zero is considered true.
Which is why, by the way, this would *not* work:
world.setvariable "test", "vbFalse"
if world.GetVariable ("test") then
...
end if
Since the string "vbFalse" is not zero, the code *would* be executed.
However this would be OK:
world.setvariable "test", vbFalse
if world.GetVariable ("test") then
...
end if
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
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