If I have an alias that begins in a way that matches another alias, the shorter alias is matched instead of the longer alias.
So if I have this to play a minorsecond at my variable target:
<aliases>
<alias
match="pmis"
enabled="y"
expand_variables="y"
regexp="y"
sequence="100"
>
<send>play minorsecond @kill_target</send>
</alias>
</aliases>
And this to play a minorsecond at something I only need to attack once and don't want to change targets:
<aliases>
<alias
match="pmisf *"
enabled="y"
expand_variables="y"
regexp="y"
sequence="100"
>
<send>play minorsecond %1</send>
</alias>
</aliases>
Trying to use the pmisf * alias only sets off the pmis alias. Is there a way to stop this? This is how I had all my aliases set up in zMUD, and I don't want to memorize (and unavoidably confuse myself with) a new system.
So if I have this to play a minorsecond at my variable target:
<aliases>
<alias
match="pmis"
enabled="y"
expand_variables="y"
regexp="y"
sequence="100"
>
<send>play minorsecond @kill_target</send>
</alias>
</aliases>
And this to play a minorsecond at something I only need to attack once and don't want to change targets:
<aliases>
<alias
match="pmisf *"
enabled="y"
expand_variables="y"
regexp="y"
sequence="100"
>
<send>play minorsecond %1</send>
</alias>
</aliases>
Trying to use the pmisf * alias only sets off the pmis alias. Is there a way to stop this? This is how I had all my aliases set up in zMUD, and I don't want to memorize (and unavoidably confuse myself with) a new system.