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➜ Dawn of Time
➜ Installing/compiling the server
➜ Remort within DoT
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| Posted by
| Kalahn
United Kingdom (138 posts) Bio
|
| Date
| Tue 22 Jan 2002 08:05 PM (UTC) Amended on Tue 22 Jan 2002 08:09 PM (UTC) by Kalahn
|
| Message
| Kos wrote in Getting the areas for DoT
Also I wanted to ask about remorting. I looked at the code and how do I implement remorting, is there a field that you have to set?
Remort is configured using the remort setting within raceedit and classedit. The framework to move a player into remort is provided by the mobprog system.
Mobprogs are used to start players on the remort process. When they being remort, their pfile is moved into the player/remort directory and they can restart the remort creation process as many times until they they sucessfully create a remorted character.
Below is an example making the gnome race, and paladin class remort one. Note, that is gnome with any class, and paladin with any race. Below there displays an example remort mobprog... triggering this mobprog is beyond the scope of this specific post.
- Kal
[NESW in v3001 mekali.are - 09:04:09 - 8:42am>raceedit
-================================= RACEEDIT ================================-
syntax: raceedit <racename>
raceedit create <new_racename>
<racename> can selected from one of the following:
alaghi avian dwarf
elf faerie gnoll
gnome half-elf halfling
half-orc human kobold
lizardman minotaur mrem
troll voadkyn bat
bear bird cat
centipede chicken deer
dog doll draconian
dragon drow duergar
fido fish fox
frog giant goblin
golem hobgoblin horse
insect lizard Mist
modron orc other
owl pig rabbit
school monster snake song bird
sylvan turtle undefined race
unicorn unique water fowl
wolf wyvern
Yellow races are creation selectable.
-===========================================================================-
[NESW in v3001 mekali.are - 09:04:16 - 8:43am>raceedit gnome
Editing race 'gnome'
-============================= RACEEDIT: GNOME =============================-
_________ ____________ ____________ _____________ ___________
/1 General\__/2 Race Flags\__/3 Race Saves\__/4 Player only\__/5 XP & Mods\_
Name: gnome (can't be changed online)
Shortname: Gnome (displayed in pinfo etc)
Language: gnomish (given during creation)
Food VNUM: 33408 - object not found!
Size: (tiny small medium large huge giant)
LowSize: 30
HighSize: 50
Flags: [creation_activated pcrace nightmap regen_slow_in_light
need_twice_as_much_sleep]
Selectable within creation: yes
For a race to be selectable within creation the following must be true:
- The 'pcrace' and 'creation_activated' flags must both be set.
- The race can not have the dynamically_generated flag set (use nodynamic).
- The language must be set to something other than 'unknown'.
- At least one class must have an xp modifier set.
(this class should be creation selectable, but this enforced).
-===========================================================================-
<NESW in RaceEdit done commands vgnome mekali.are - 09:04:26 - 8:45am>4
-============================= RACEEDIT: GNOME =============================-
_________ ____________ ____________ _____________ ___________
/1 General\__/2 Race Flags\__/3 Race Saves\__/4 Player only\__/5 XP & Mods\_
Recall: [ 3000] - Large Plaza (Mekali City)
Death room: [ 3] - A bright green clearing (Limbo)
StartHp: [ 9] Max HP: [120]
Points: [ 5] (additional creation points)
Remort: [ (0) 1 2 3 4 5 ]
MinHeight: [ 30] MinWeight: [ 80]
MaxHeight: [ 46] MaxWeight: [150]
-============================== Racial Skills ==============================-
none
-===========================================================================-
<NESW in RaceEdit done commands vgnome mekali.are - 09:04:33 - 8:46am>sa remort 1
Remort changed from 0 to 1.
-============================= RACEEDIT: GNOME =============================-
_________ ____________ ____________ _____________ ___________
/1 General\__/2 Race Flags\__/3 Race Saves\__/4 Player only\__/5 XP & Mods\_
Recall: [ 3000] - Large Plaza (Mekali City)
Death room: [ 3] - A bright green clearing (Limbo)
StartHp: [ 9] Max HP: [120]
Points: [ 5] (additional creation points)
Remort: [ 0 (1) 2 3 4 5 ]
MinHeight: [ 30] MinWeight: [ 80]
MaxHeight: [ 46] MaxWeight: [150]
-============================== Racial Skills ==============================-
none
-===========================================================================-
<NESW in RaceEdit done commands vgnome mekali.are - 09:04:36 - 8:47am>classedit
-============================ CLASSEDIT: SYNTAX ============================-
syntax: classedit <class_name>
classedit create <new_class_name>
<class_name> can selected from one of the following:
-================================= CLASSES =================================-
mage cleric thief warrior
druid paladin ranger barbarian
spellfilcher bard knight
Silver classes can't be selected in creation.
<NESW in RaceEdit done commands vgnome mekali.are - 09:04:47 - 8:48am>
the guard captain [3008,78] leaves north.
<NESW in RaceEdit done commands vgnome mekali.are - 09:04:50 - 8:49am>classedit paladin
Editing class 'paladin'
<NESW in ClassEdit done commands vpaladin mekali.are - 09:04:55 - 8:50am>
Class Name: Paladin Shortname: Pal Spinfo_letter:P
HPMinTrain: 3 HPMaxTrain: 9
Recall: 0 Remort: 0
PrimeStat 0:Strength
PrimeStat 1:Intuition
Skill_adept:75
THAC0: 20 (modifier To Hit Armour Class at level 0)
THAC32: -9 (modifier To Hit Armour Class at level 32)
A THAC modifier is calculated for any level by interpolating the two above values.
FullManaGain: False (if false, class gets half gains mana each level)
Default_group:'paladin default' (group when no customisation is choosen)
Create Selectable: True
Casttype: (none cast commune conjurer sing)
Selected Flags:[poison_immunity curse_immunity plague_immunity
dammods_with_holyweapons safe_flee_from_combat casting_affected_by_moon
casting_halfaffected_by_moon magic_antipathy level_based_ac totems
can_collect_water deities holy symbols]
==Class XP ratings for creation selectable races==
Alaghi 2000 Avian 1000 Dwarf 1150
Elf 1300 Faerie 1800 Gnoll 1750
Gnome 1750 Half-elf 1000 Halfling 2000
Half-orc 1750 Human 1000 Kobold 2000
Lizardman 1750 Minotaur 1750 Mrem 2500
Troll 2200 Voadkyn 1000 (Edit these and other races in raceedit)
Use showpose to edit class poses.
<NESW in ClassEdit done commands vpaladin mekali.are - 09:04:56 - 8:50am>remort 1
Remort value changed from 0 to 1.
<NESW in ClassEdit done commands vpaladin mekali.are - 09:05:00 - 8:51am>done
You can manually save your work using the write_classes command or it will autosave by itself.
[NESW in v3001 mekali.are - 09:05:03 - 8:51am>mobhelp remort
Remort - Remort command to allow someone who is a hero to begin creation.
syntax: mob remort <player>
notes: Note: This command only works if the mud has remort enabled in the imp gamesettings command.
example:if level $n < 91
'>$n you arent ready for such a journey.
end
endif
if level $n > 91
'>$n I dont have the power to rebirth an immortal
end
endif
* remort the hero away :)
'>$n very well, as you wish.
,$n points at @
mq2 mob echoaround $n A blinding light surrounds $N
mq2 mob echoat $n A blinding light engulfs you.
mq7 mob echoaround $n The light fade to nothingness, you notice that $N is gone.
mq7 mob echoat $n As the light fades you feel yourself pulls away from your old self.
mq8 mob remort $n
[NESW in v3001 mekali.are - 09:05:08 - 8:52am>
|
|
Kalahn
Developer of the Dawn of Time codebase
http://www.dawnoftime.org/ | | Top |
|
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