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➜ SMAUG
➜ Commands
➜ level
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| Posted by
| Nick Gammon
Australia (23,173 posts) Bio
Forum Administrator |
| Date
| Tue 06 Jun 2006 06:06 AM (UTC) |
| Message
| Command: level
Handler: do_level
Min level: 0
Min posn: any (dead)
Log: normal
Syntax: level
Your character advances in power by gaining experience. Type LEVEL to see
how many experience points you'll need for the next few levels.
You gain experience by:
inflicting damage upon an opponent
being part of a group that kills an opponent
succeeding while learning a skill or a spell through real world usage
You lose experience by:
fleeing from combat
recalling out of combat
being the target of some spells (energy drain, etc.)
dying
The experience you get from a kill depends on several things: how many
players are in your group; your level versus the level of the monster;
your alignment versus the monster's alignment and some random variation.
Your last 50 kills are recorded. Each time you kill a creature that has
been one of your last 50 kills you will receive less and less exp for it.
The creature will also learn from its experience with you over time; if
its intelligence is higher than your own it will begin to gain an
advantage over you in combat.
Add comments here ...
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
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