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1. Variables that can have default values. I know that it can be scripted to reset variables in the OnOpen or OnConnect events, but there may be people who do not wish to use scripting and writing a trigger to reset variables on connecting seems a bit strange. Plus, putting the default for your variable just something else you have to remember to do when you make a new variable.
I'm not sure what you mean by default values for variables. Variables don't exist until you create them, and in the creation process you assign a value. eg. in scripting:
a = 42 ' default value
or a MUSHclient variable:
SetVariable "myvar", "42"
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2. Perhaps there could be an AddTimerEx script function that excepts more parameters. Specifically, I'm trying to setup timers that have a name and a send_to property, so that I can execute script code and still be able to remove the timer if something else happens first. (Hope that makes some sense.)
You can use ImportXML, see:
http://www.gammon.com.au/scripts/doc.php?function=ImportXML
This effectively lets you set up any parameters you like.
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3. Some way to change colors in the status bar (not Info Bar) so that I could update it with green/red labels to indicate my balances or critical afflictions. zMUD does this, so I know that Windows is capable of doing it, though I don't know how easy it would be to make it scriptable. I've even written applications that had colored buttons in the status bar boxes.
No, the standard status bar is just black on grey (or whatever your colour scheme is) however you can make other status bars, see:
http://www.gammon.com.au/forum/bbshowpost.php?bbsubject_id=4951
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