OK, useful

Posted by Uru on Thu 04 Mar 2004 03:49 PM — 3 posts, 15,747 views.

Canada #0
ok, Nick, useful info. The Editor seems to always save everything as Version 0.

Re: my other post about progs not working. These aren't progs written by me (i.e., greet_all, etc.), these are the skills and spells you can assign to a MOB in the Editor, like spec_fun casts mage spell, fido, bash, and other spells and skills.

What I do is write progs so that a high level MOB attacks all NPC's that enter its room, and make this MOB stay in the room.

Anyways, there's missing death screams, skills, etc.

I'll figure it out...

Thanks for the info.
Australia Forum Administrator #1
I just tested, if you save an area as version 1, and re-open it, it retains the "version 1" setting.

As for the special functions, they can be configured in the configuration file, which takes effect for registered versions.
Canada #2
Ah, ok, that answered another question.

BTW, the cheque is in the mail!

:)