Ok, this is my problem. I own a shop in a mud. (Zone Runner)
I can manage that shop (manage frankk)
Each shop have an efficiency, who can oscilate from 0 to 200. You can increase this efficiency motivating the shopkeeper (motivate frankk). Each motivate draws 10 stamina from me, and increase the efficiency with 1 point... IF is successfull. If is not I get a message "you efforts done more worst than good" or something like that. If is sucessfull, I get no message.
Now here is my problem: if is possible, I'd like to make a trigger who can read the efficiency of my shopkeeper and make my character to motivate the shopkeeper the exact number of times. Let's say the efficiency is 155, i need to type 'motivate frankk' 45 times. I already have a trigger to collect money from the shopkeeper if the sum he owns is more than 100000... but that was simple to made. Now I'm in this deep, brown and smelly s**t and I need a bit of help.
Please?
Frankk gives you a brief financial report:
Frankk reports: Revenues so far this month: $ 570
Frankk reports: Taxes so far this month: $ 209
Frankk reports: Expenses so far this month: $ 14
Frankk reports: Cash on hand is: $ 100000
Frankk reports: Current buy factor is: $ 50
Frankk reports: Current sell factor is: $ 300
Frankk reports: Operating at efficiency: $ 200
Frankk reports: Monthly rent here is: $ 870
Thank you,
Rjak
I can manage that shop (manage frankk)
Each shop have an efficiency, who can oscilate from 0 to 200. You can increase this efficiency motivating the shopkeeper (motivate frankk). Each motivate draws 10 stamina from me, and increase the efficiency with 1 point... IF is successfull. If is not I get a message "you efforts done more worst than good" or something like that. If is sucessfull, I get no message.
Now here is my problem: if is possible, I'd like to make a trigger who can read the efficiency of my shopkeeper and make my character to motivate the shopkeeper the exact number of times. Let's say the efficiency is 155, i need to type 'motivate frankk' 45 times. I already have a trigger to collect money from the shopkeeper if the sum he owns is more than 100000... but that was simple to made. Now I'm in this deep, brown and smelly s**t and I need a bit of help.
Please?
Frankk gives you a brief financial report:
Frankk reports: Revenues so far this month: $ 570
Frankk reports: Taxes so far this month: $ 209
Frankk reports: Expenses so far this month: $ 14
Frankk reports: Cash on hand is: $ 100000
Frankk reports: Current buy factor is: $ 50
Frankk reports: Current sell factor is: $ 300
Frankk reports: Operating at efficiency: $ 200
Frankk reports: Monthly rent here is: $ 870
Thank you,
Rjak