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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ Deaths and pdeaths/pkills

Deaths and pdeaths/pkills

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Posted by Rob Harper   (108 posts)  Bio
Date Tue 01 Jul 2003 07:07 PM (UTC)
Message
I'v noticed in my version of smaug apperently the only time pdeaths/pkills get added is when you are in the arena how can I go about chaning this, thus far I found this in the code.
/*
* Any character in the arena is ok to kill.
* Added pdeath and pkills here
*/
if ( in_arena( ch ) )
{
if ( !IS_NPC(ch) && !IS_NPC(victim) )
{
ch->pcdata->pkills++;
victim->pcdata->pdeaths++;
}
return;
}

thats just not cool what alterations do I have to make to make pkills/pdeaths, count everywhere that isnt safe.


Thanks
Top

Posted by Meerclar   USA  (733 posts)  Bio
Date Reply #1 on Tue 01 Jul 2003 10:18 PM (UTC)
Message
Actually, if the code is properly written with checks for pkill attempts, the only place pkill should be possible in the first place is the arena. Mind you, Im not gonna go thru the SMAUG combat system to check it but you might want to before you start mucking with where pkill counters are added.

Meerclar - Lord of Cats
Coder, Builder, and Tormenter of Mortals
Stormbringer: Rebirth
storm-bringer.org:4500
www.storm-bringer.org
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Posted by Rob Harper   (108 posts)  Bio
Date Reply #2 on Tue 01 Jul 2003 10:45 PM (UTC)
Message
Ahh...so its sususposed to be like that, I was intent on making it where ever you can..Ie clan halls/a designated dualing area.
Top

Posted by Rob Harper   (108 posts)  Bio
Date Reply #3 on Sat 05 Jul 2003 03:28 AM (UTC)
Message
Anyone have any ideas to make them count everywhere?
Top

Posted by Nick Gammon   Australia  (23,173 posts)  Bio   Forum Administrator
Date Reply #4 on Sat 05 Jul 2003 04:50 AM (UTC)
Message
Have you tried taking out the test:

if ( in_arena( ch ) )


- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Meerclar   USA  (733 posts)  Bio
Date Reply #5 on Sat 05 Jul 2003 05:53 AM (UTC)
Message
Taking out the if check will accomplish either of two things:

a) pkill will count everywhere
b) pkill will never count anywhere

The ultimate result here depends on what safety checks are built into the combat code to prevent "accidental" pkilling outside the arena. The amount of code in need of changing will also depend on those same safety checks in the combat system.

Meerclar - Lord of Cats
Coder, Builder, and Tormenter of Mortals
Stormbringer: Rebirth
storm-bringer.org:4500
www.storm-bringer.org
Top

Posted by Rob Harper   (108 posts)  Bio
Date Reply #6 on Sat 05 Jul 2003 06:47 AM (UTC)
Message
It made them not count anywhere....
Top

Posted by Rob Harper   (108 posts)  Bio
Date Reply #7 on Sat 05 Jul 2003 06:55 AM (UTC)
Message
It works it works!, thanks guys.
Top

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