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 Entire forum ➜ Area Editor ➜ General ➜ weapon setting levels

weapon setting levels

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Posted by Gizzy   (2 posts)  Bio
Date Wed 05 Feb 2003 06:39 AM (UTC)
Message
When using the area editor to create a weapon, how would i go about setting the level of the weapon. I have tried various dice settings and i still cant seem to make a weapon for a character below level 5. Please how do i go about setting the level of objects?
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Posted by Nick Gammon   Australia  (23,165 posts)  Bio   Forum Administrator
Date Reply #1 on Wed 05 Feb 2003 08:43 PM (UTC)
Message
If I remember correctly under SMAUG the level of objects is automatically set by the area itself and not the individual object. This stops objects with inappropriate levels appearing in areas.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Jennan   Canada  (11 posts)  Bio
Date Reply #2 on Sat 02 Aug 2003 02:43 AM (UTC)
Message
Curious,

I have come across the same problem lately. I understand the part Nick made mention of the area setting the level of the weapon. But, is there a way around this?

Jennan

World Of Eyron

Jennan
cleddyf@yahoo.com

World of Eyron
Arch Wizard

Yahoo IM: cleddyf
MSN: cleddyf@telus.net


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Posted by Nick Gammon   Australia  (23,165 posts)  Bio   Forum Administrator
Date Reply #3 on Sat 02 Aug 2003 04:56 AM (UTC)
Message
There is a way around anything, however in some cases it is more obscure than others. :)

The level-setting code is one of the more obscure ones, however I would look for the part where it calculates the level based on the area level. I recently answered a post about doing that for a shop.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Jennan   Canada  (11 posts)  Bio
Date Reply #4 on Wed 06 Aug 2003 05:58 AM (UTC)
Message
Glances up at Nick's post and slinks off to look through the posts, like he should have to start with. :-)

Jennan

World of Eyron

Jennan
cleddyf@yahoo.com

World of Eyron
Arch Wizard

Yahoo IM: cleddyf
MSN: cleddyf@telus.net


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