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➜ ROM
➜ Compiling the server
➜ just curious...
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| Posted by
| Translucent Hate
USA (48 posts) Bio
|
| Date
| Sat 07 Apr 2001 11:42 PM (UTC) |
| Message
| i got this error....
BUG: Sig handler SIGSEGV
i added a skill... and i know i did it correctly.
it compiles fine but then once i type in my name
it gives that error... any ideas? i'm gonna try some
stuff, but anything would help.
| | Top |
|
| Posted by
| Nick Gammon
Australia (23,165 posts) Bio
Forum Administrator |
| Date
| Reply #1 on Sun 08 Apr 2001 01:28 AM (UTC) |
| Message
| Are you at the limit of the number of skills? In mud.h there is a line:
#define MAX_SKILL 400
You could try making that larger. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
| Posted by
| Translucent Hate
USA (48 posts) Bio
|
| Date
| Reply #2 on Sun 08 Apr 2001 02:40 PM (UTC) |
| Message
| weird... i thought i actually did that...
i made sure i did and it worked this time...
maybe in reverting to the old one all the
time made me forget to readd it...
also... let's say i have 300 skills, and
i add a new one, if i increase max_skill to
400 won't it crash because there is not that
many skills yet?
because thats what it seems to me...
| | Top |
|
| Posted by
| Nick Gammon
Australia (23,165 posts) Bio
Forum Administrator |
| Date
| Reply #3 on Sun 08 Apr 2001 09:44 PM (UTC) |
| Message
| | No, it shouldn't. That would be the maximum, not the current count. It allocates memory for the skills as they are loaded in. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
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