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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ error with adding a new skill

error with adding a new skill

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Posted by Typhon   USA  (112 posts)  Bio
Date Fri 26 Apr 2002 12:05 PM (UTC)
Message
im running smaug 1.4a and using cygwin to compile it... ok so far ive been able to change just about anything and everything in the mud. ive added a ton of snippets and things like that... my problem is im trying to add an assassinate skill, it was another snippet i found, well i followed all the directions for adding a new skill and the mud compiles fine but when i go to run it, it say:

Fri Apr 26 08:04:24 2002 :: Assigning gsn's
ASSIGN_GSN: Skill assassinate not found.

i put the code in skills.c and i put all the necessaries in db.c mud.h and tables.c... could there be something im forgetting??
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Posted by Nick Gammon   Australia  (23,165 posts)  Bio   Forum Administrator
Date Reply #1 on Fri 26 Apr 2002 08:57 PM (UTC)
Message
Have you put the skill in skills.dat file?

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Typhon   USA  (112 posts)  Bio
Date Reply #2 on Fri 26 Apr 2002 10:34 PM (UTC)
Message
no i didnt... cant you add it online though?
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Posted by Nick Gammon   Australia  (23,165 posts)  Bio   Forum Administrator
Date Reply #3 on Fri 26 Apr 2002 11:01 PM (UTC)
Message
Not sure, doubt it. Just edit the file with a text editor (eg. Notepad) - the format should be pretty obvious.

Alternatively, my Area Editor (from this site) allows changes to that file.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Typhon   USA  (112 posts)  Bio
Date Reply #4 on Fri 26 Apr 2002 11:02 PM (UTC)
Message
cool beans.. i think i fixed it. thanks
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