MUSHClient output with DoT

Posted by Xinphinity on Tue 09 Apr 2002 10:05 PM — 8 posts, 35,938 views.

USA #0
The screen output in DoT is garbled in Mushclient, anyone know if this is a setting I need to address?

Looks like this;

14,00darkness around you without any trace of edges or shadow.
14,00 There is a "No Tipping" notice pinned to the darkness.
14,00
14,00[Exits: none]

I'm prolly a big dope, but can anyone help me with this?

~Xin
Australia Forum Administrator #1
I'm not sure what you have done here. :) I used MUSHclient for all the screen shots in the DoT section here, and have never had that problem.

Have you made your own changes to the code *grin* ?
USA #2
none at all, let me try a fresh MUSH session the one i used was from an old localhost engine i was running.


~Xin
USA #3
Yup that was it.

~Xin
USA #4
Gah!

Wrong again it is stillhappening, cept not at login

SAMPLE OUTPUT:

0,00*14,00 Welcome to a mud based on the Dawn of Time, 10,00*
10,00*14,00 - If you are new to mudding, ask for help. (type 'ooc help me please') 10,00*
10,00*14,00 - For those who have played other muds 'letgaining' is not required, but 10,00*
10,00*14,00 has huge advantages. (see help letgain) 10,00*
10,00*14,00 - If you aren't familar with the 'death system' here ;) see 'help death' 10,00*
10,00*14,00 - see help policy if you are interested in the policies of this mud. 10,00*
10,00*14,00 - Make sure you know the rules (sorry, I have to say it) (help rules) 10,00*
10,00*14,00 - Type 'Areas' to see a list of all areas and level ranges 10,00*
10,00*14,00 You are co


~Xin
Australia Forum Administrator #5
There are two major possibilities here:

  1. MUSHclient is taking good output and turning it into garbage - unlikely since it never does that usually :)
  2. The MUD is outputtting garbage, that MUSHclient is faithfully reproducing


Try this:

  • A different client - telnet even - see if it still does it
  • Try turning off MXP in MUSHclient, to see if it is MXP related
  • Once you have connected, in MUSHclient turn on Packet Debug (Edit menu) and examine the output (ie. type LOOK then). See if the funny numbers are in the packet debug window. If so, then MUSHclient is getting them from DoT.
United Kingdom #6
You are connecting to the IRC port of the mud... this port sends all colour codes to you in IRC format (instead of ANSI format). Reduce the port number you are using by one to use the normal port number.

- Kal
USA #7
Heh heh I did the same thing my first year on DoT.

-- Astin