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 Entire forum ➜ MUSHclient ➜ General ➜ Rolling Dice

Rolling Dice

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Posted by Shady Stranger   USA  (45 posts)  Bio
Date Sun 07 Mar 2010 02:14 PM (UTC)
Message
I am trying to make a dice rolling alias but can't figure it out.

I have set up an alias "throw * dice *"

Send ("squint and throws %1 %2-sided dice...")

<The calculation part here is what I can't figure out.>

Send ("say [Dice 1] + [Dice 2], etc. = [Total]")

I assume this would involve the use of MtRandom () but am having no luck with it.

Thanks in advance for the help.
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Posted by Shady Stranger   USA  (45 posts)  Bio
Date Reply #1 on Sun 07 Mar 2010 03:30 PM (UTC)
Message
ok, here is what I've got now...

Send ("squint and throws %1 %2-sided dice......")

for i = 1, %1 do

Tell (math.floor (MtRand () * %2) + 1, " " )

end

This will generate random numbers based on how many numbers on each dice and quantity of dice.

What I want it to do is store the values of each number generated so that I can Send the command "say" followed by each number rolled and have it calculate the total.

Thanks for any help.
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Posted by Nick Gammon   Australia  (23,165 posts)  Bio   Forum Administrator
Date Reply #2 on Sun 07 Mar 2010 11:51 PM (UTC)
Message

<aliases>
  <alias
   match="throw * dice *"
   enabled="y"
   send_to="12"
   sequence="100"
  >
  <send>

Send ("emote squints and throws %1 %2-sided dice......")

local total = 0

for i = 1, %1 do

  result = math.floor (MtRand () * %2) + 1
  total = total + result
  Tell (result, " " )

end

Send ""
Send ("say Total was ", total)

</send>
  </alias>
</aliases>


Template:pasting For advice on how to copy the above, and paste it into MUSHclient, please see Pasting XML.


- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Shady Stranger   USA  (45 posts)  Bio
Date Reply #3 on Mon 08 Mar 2010 01:11 AM (UTC)
Message
Perfect. Thank you!

SS
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Posted by Shady Stranger   USA  (45 posts)  Bio
Date Reply #4 on Tue 09 Mar 2010 02:17 AM (UTC)

Amended on Tue 09 Mar 2010 02:28 AM (UTC) by Shady Stranger

Message
Ok, I have been trying to figure out how to display the value of each individual dice...


<aliases>
  <alias
   match="throw * dice *"
   enabled="y"
   send_to="12"
   sequence="100"
  >
  <send>

Send ("emote squints and throws %1 %2-sided dice......")

local total = 0

for i = 1, %1 do

  result = math.floor (MtRand () * %2) + 1
  total = total + result
  Tell (result, " " )

end

Send ""
Send ("say Result: ", result)
Send ("say Total was ", total)

</send>
  </alias>
</aliases>


This only returns the first number.
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