Register forum user name Search FAQ

Gammon Forum

Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the password reset link.

Due to spam on this forum, all posts now need moderator approval.

 Entire forum ➜ MUSHclient ➜ General ➜ Moving and Killing Script

Moving and Killing Script

It is now over 60 days since the last post. This thread is closed.     Refresh page


Posted by Illuvator   (3 posts)  Bio
Date Sat 29 Apr 2006 12:39 PM (UTC)
Message
Hi, im new to the whole scripting thing here, or at least new to the lkanguages used here. I want to know whether there is a way i can script the following:

To move into a room, If there is anything there my triggers will run killing the monster.

Then I will check the room again, if there is no monster to kill (or no trigger for the monsters in the room) i will move on to the next room.

If someone could give me a start on what to do - then i can edit it to add in the directions it should take as it walks about then that would be much appreciated,

Thanks
:)
Top

The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).

To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.


7,806 views.

It is now over 60 days since the last post. This thread is closed.     Refresh page

Go to topic:           Search the forum


[Go to top] top

Information and images on this site are licensed under the Creative Commons Attribution 3.0 Australia License unless stated otherwise.