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 Entire forum ➜ MUSHclient ➜ VBscript ➜ Adding to variables.

Adding to variables.

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Posted by Scarn   (47 posts)  Bio
Date Tue 26 Jul 2005 01:08 PM (UTC)
Message
Hi,

I have a varible for the amount of gold I am carrying that shows in the info bar...

this is the string i use to get that variable:

Gold: (.*) Encumbrance: (.*)

setvariable "Gold", "%1"
setvariable "Weight", "%2"
infoclear
world.InfoFont "Courier", 10, 1
world.infocolour "red"
info "Health: " & getvariable("Health") & " Energy: " & getvariable("Energy") & " Gold: " & getvariable("Gold") & " Weight: " & getvariable("Weight")


i want to be able to add to this figure as i get more gold .... rather than having to check my nventory to update it, here is the emote for getting gold.

You put * gold in your pockets.


could some help me by telling me the script to add * to the "Gold" variable?

Thanks,
-Scarn
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Posted by Flannel   USA  (1,230 posts)  Bio
Date Reply #1 on Tue 26 Jul 2005 03:06 PM (UTC)
Message
You'll obviously need a trigger to match, and you can use this script to update the variable:

setvariable "Gold", getvariable("Gold") + %1

(you'll then have to update your info bar).
Since you'll be doing that, you might want to do something like this:

dim gold
gold = getvariable("Gold") + %1
setvariable "Gold", gold
[and then you can use 'gold' to set your infobar line, which removes the need to use another getvariable, which will perform better]

~Flannel

Messiah of Rose
Eternity's Trials.

Clones are people two.
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Posted by Scarn   (47 posts)  Bio
Date Reply #2 on Tue 26 Jul 2005 08:14 PM (UTC)
Message
it doesnt work...heres the trigger:

<triggers>
<trigger
enabled="y"
expand_variables="y"
match="You put * gold in your pockets."
regexp="y"
send_to="12"
sequence="100"
>
<send>dim gold
gold = getvariable("Gold") + %1
setvariable "Gold", gold</send>
</trigger>
</triggers>
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Posted by Flannel   USA  (1,230 posts)  Bio
Date Reply #3 on Tue 26 Jul 2005 09:12 PM (UTC)
Message
What doesn't work about it? Are you sure you're matching? (turn on trace, or color the line)
Is it instead appending the number to the original value? What isn't working?

~Flannel

Messiah of Rose
Eternity's Trials.

Clones are people two.
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